The Adventures of Rem, 21st – 33rd days of Autumn

21st Day of Autumn

The party will seek out the sheriff and Bellaparra (a hedge wizard).

The party is in a house with a room with a fireplace. It appears as though the exists in the room have changed or moved. There is a big green door on the wall that didn’t have a door before. The party went through the door which led to the outside porch. Outside it is a little warm and overcast. 

The party walked half a day back to town (it’s now midday) and then decided to head to Ballaparra’s. He lives on a farm outside of town. At the back of the house is a chicken coup full of dead chickens. The group went into the house through the backdoor. Inside the house, everything was broken and smashed. The party was searching the house when Rem heard a squeak from the kitchen. Banging on the floor with the butt of his spear, he discovered a trap door. Bellapara was hiding under the house accessible by the trap door. He is an older to middle-aged, balding, mousy-looking man. He’s blind and used railings to get around the house.

He was asked by the enemies to get Old Peterson to join. He was also asked to join and was told he would be quite powerful. He revealed that the enemies were mages and they called themselves brothers and sisters. The first one came close to the end of summer, and then 3 days ago. They used Chaos.

The party went back to town with Bellapara. In town, someone will be hired someone to look after him for a ½ season. This cost 30gp, 20gp for posters, and 10gp for expenses. Reeves will handle the arrangements and the process will take 3 days. During that time, the party will rest and recuperate.

25th day of Autumn

Mort acquired more animal companions, a snake and a badger.

Rem spent 3 days drinking and talking with locals at the taverns. He heard the following rumours:

Rumour #1 – There is a force heading from Shalam.

Rumour #2 – There are lots of people leaving town.

Rumour #3 – There is a lost treasure in the forest to the west of us. Some sort of weapon (sword) buried under a circle of ground that will not grow plants. This is someplace that a hero fell.

Rumour #4 – In a major city to the south, a local nobel has died without clear hiers. 

The party is planning to head to Tannia, which is a 10 day journey on foot. In preparation, the party picked up some supplies. Rem purchased 10 days standard rations for 20sp and 10 days trail rations for 10gp.

26th Day of Autumn

The party begins its journey to Tannia. It is approximately a 10 day journey through grasslands on dirt, not well-travelled roads. By evening the party makes to the village of Goldvale. Goldvale is the home of a mercenary company called the Gold Death Company. The company has been around for 15 years. A portion of their symbol resemblesTear. The company was formed by Commander Malness. He has faith in Tear and gives Egill 60gp to spread the word of Tear.

The party learned the following rumour:

Rumour #5 – There is an Ogre band terrorizing some Hamlets between the Duchy of Elfast and Tannia.

27th Day of Autumn

The journey started at midday due to conversations with the Commander Malness. It rains during the journey but the rest of the day passes without incident. The party comes to the village of Rosepass. Rosepass has an inn called the Mellow Twig. The innkeeper is Laura. The party stayed the night at the inn.

Mort was awakened by his squirrel and heard noises in the cellar of the inn. Eventually the whole party joined Mort in the cellar and it was discovered that the noise was an emaciated goblin that was stealing food. The goblin was interrogated, but nothing was really learned other than that he’s been lost for a while. Mort eventually killed the goblin.

Etinerra has no moon, but there is a nebula visible in the night sky. The nebula is referred to as the Night Clouds.

28th Day of Autumn

The day was uneventful and no village was found. The party camps for the night and the night passes without incident.

29th Day of Autumn

During the journey, the party found a stone in the ground that indicates a Druid tomb is nearby. The party pressed on and came to the town of Lightbell. Lightbell had a tavern called the Lucky Apple.

30th Day of Autumn

The party across a hunter’s camp. The camp consisted of 6 human men hunting pointers (a type of rabbit). They said “May Almon watch you over your journey”. Almon is the Wandering God.

31st Day of Autumn

While travelling, the group camp across a number of stakes in the ground with ribbons tied to it. Inspection of the area lead to the discovery of additional stakes with ribbons. These stakes lead to an area of vegetation with more stakes with ribbons encircling it. The vegetation was covering a rock with some runes. Once the runes were exposed to the light, they began to glow. When Obroam touched the runes he disappeared. This was followed by Mort. Rem held a rope while Egill touched the runes, and he disappeared. Egil then touched the runes and he disappeared. Darvan and Hudin decided to continue the journey to seek help.

The party members that disappeared were transported to a different place. This place had a similar rock but with different runes. The group touched the rock and returned to their original location. They continued their journey until they found Darvan and Hudin. Darvan got some dirty looks from a couple members of the party. Rem was happy that camp was set up and that he got out of some of the camp chores. The stones appeared to act as a 2-way teleport.

32nd Day of Autumn

As evening approaches, the party came upon a camp with lots of coloured ribbons. The people were dressed in coloured robes, had flowers in their hair, and were singing. In the centre of the camp was an analog of rock (teleportation rock?) made with sticks and logs.

33rd Day of Autumn

The party travelled to a small hamlet named Vanmeer’s Field. There was another group camped at Vanmeer’s Field. This group had 4 fancy tents and looked well armed and armoured. The standards that were flown depicted Elven symbols.
This group is called a Search and their leader is called the Seeker. They are seeking information and knowledge.The is an Elven woman in plate male called Bioanea (sp?). She tells us a tale. There are 20 elves in the group and the party will travel with them to Tannia. After speaking with the Elves, Mort has convinced one of them to join him as a follower (hireling?)..

The Adventures of Rem – 18th to 20th Days of Autumn

18th day of Autumn

The party has been spying on a group of humanoids in an old castle. The castle is in disrepair and is quite overgrown with trees and vines. Inside the castle is a courtyard with some steps up to a door. The courtyard is guarded by an Ogre. The Orge is to strong for any member of the party to handle on their own.

Obroam has the idea of crafting spears for all the party members, including Hudin and his men. This will allow two ranks of people to attack the Ogre. The party does this and is able to overcome the Ogre without taking any hits. After defeating the Ogre, the body is quickly looted and the part retreats from the castle back to the wood surrounding it.

The party finds 90gp and a fancy wrought silver pendant.

The party was ambushed by a group of goblins and orcs. The goblins would fire missiles from the trees and then move to a new position. This made it difficult to determine where they were coming from.

Additional orcs attacked from the ground and a large melee ensued. Mort used entangle to immobilize a number of the orcs. The party was able to overcome the orcs and goblins without any losses.

The corpses were looted after the battle. The orcs had 126sp and 77gp. The goblins had 54sp and 18gp.

Three quarters of the day has passed.

The group returned to the castle. Past the courtyard and attached building, there are two squat towers covered in vegetation. One of the towers had orc noises coming from it.

The party attacked 4 orcs. One of the orcs mentioned Moloc while dying.

The party found treasure of 133sp, 49gp, a bluish gem, and blood red gem. The larger orc also had 2 keys on it.

The party decided to explore past the buildings of the outer keep. Pickles was ambushed by 2 orcs. The party attacked and the rest of the orcs charged and were killed. A group of orcs emerging from one of the towers was ambushed and killed.

The party found a pouch with a sealed flask (magical), organish gem, yellowish gem, green gem, and yellow gem. The orc leader had symbol (pendant from a necklace) with the shape of 3 fingers splayed out.

In the tower, the party found a room with a forge. The coals are hot and appears as though someone (or something) was interrupted. A goblin was caught and interrogated. Rem chopped off the biggest orc’s head and asked if this was the boss. The goblin confirmed it was.

The party learned that there are dark humans looking for something. They are digging below the tower. The goblin is afraid of the church-like building. The dark humans live in the larger building.

Further exploration of the tower led to a room with a chest and crate. The was labelled Shipment of Gillim Shallom from Merchant’s Guild to Paluk Tammia Merchant’s Guild. The crate had a noble’s outfit and 2 flasks of a dark liquid. The chest was trapped and Pickles suffered some damage from the trap when a stone fell on to him. The top of the chest has the initials DGI. The chest had the following contents:

  • golden yellow topaz
  • black pearl
  • 2x red garnet
  • deep green spinel
  • jade
  • pink pearl
  • blue tourmaline
  • 91gp, 2sp, 4cp
  • necklace (platinum with gems)

In the basement of the tower, there was a room with two orcs. The orcs were killed and 4 goblins were found digging. One of the goblins was killed.

A secret passage was found of the main room the goblins were digging in. Obroam used a dead orc to discover traps down the hallway. After careful exploration it was believed the hallway was clear of traps. Rem attempted to move down the hallway but was hit by a spear.  It was learned that each push changes state of traps and door

Eventually the traps were bypassed and another room was found. This room had a large circular stone made up of three circles with runes. The runes were copied, but the purpose of the stone circle could not be determined.

On the way out of the tower, a number of weapons and armour were taken from the orcs.

The party decided to head back to town, which is approximately one and a half days away. A full day of walking towards town and subsequent nighttime rest were uneventful.

19th of Autumn

The party made it to the edge of the forest where it looks over the plains. From there, it is just necessary to follow the woods East to get to town. Another day passes.

20th Day of Autumn

On the way to town, the party found 4 orc arrows stuck in a tree. It is not clear what this means. Rem took the arrows with him.

Upon reaching town, some the treasure was divided amongst the group. Huden and his men are awarded 107gp, 99sp, and 5cp. Rem’s share is 51gp, 48sp, and 5 cp.